Woozworld, maker of a user-generated virtual world for kids ages 9 to 14, has raised $6 million. The company will use the money to expand Woozworld to mobile platforms and boost its marketing for the ...
Woozworld Inc., a Web 2.0 virtual world powered by tweens with more than one million user-generated virtual spaces, has partnered with mobile payment platform Zong. Keeping user experience a priority, ...
Part of growing up is leaving the trappings of childhood behind (see, Christopher Robin) and moving on to the interests beyond the pale, for instance, MMO gaming for Tweens. It happens. Welcome to ...
Woozworld, the virtual social network for tweens, is now available as an iOS app, giving users the chance to take their desktop gameplay experience with them wherever they go. The app is targeted at ...
Virtual worlds may be in general decline, but every once in a while an interesting concept for one rolls around. Today the world is Woozworld, and believe it or not, it’s a tween-oriented title that ...
Dutch media and technology company Azerion has continued on the acquisition trail with the purchase of cross-platform kids MMO Woozworld. Azerion has picked up the game and its team of developers from ...